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- On 16-Oct-97, Andrew Hawkins wrote:
- >> Once you've finished, hand it off to someone to look at optimization
- >> and speedups.
- >Ermm, when I`ve finished the demo should I pass it on in compiled format
- >or Amos format.
-
- For the betatesters, a compiled version. For other IAPA members who can help
- with optimization, AMOS script.
-
- > How have you planned to link all the games together.
-
- They will all go into one large executable. That's why the code for your level
- should be 50k or under.
-
- Well met and godspeed,
- Giark
- joehick@golden.net
- http://www.golden.net/~joehick/fbn/index.html
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